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Tinkerer’s Cube is a Phantom Draft format. Players will draft three 14-card packs, but cards you pick will not be added to your collection.
Event Details
Dates: September 3–16, 2021
Format: Phantom Draft Best-of-One and Phantom Draft Traditional Best-of-Three
Entry: 4,000 gold or 600 gems
Match Record:
- Best-of-One: 7 wins or 3 losses (whichever comes first)
- Traditional Best-of-Three: 3 matches (regardless of win/loss record)
Rewards:
Historic individual card rewards (ICRs) grant cards from pack releases on MTG Arena. They do not include cards that were released outside of packs (e.g., cards from Historic Anthologies). Historic uncommon ICRs have a 5% upgrade rate to rare. Historic rare ICRs may upgrade to a mythic rare; each rare is twice as likely to be awarded as each mythic rare.
The Tinkerer’s Cube focuses more on card interactions than individual power, and new additions from Jumpstart: Historic Horizons haven’t changed that. This draft experience emphasizes cards that fit together in multiple ways, even surprising ways that you didn’t expect going in. Each color pair features multiple mechanical themes, and cards that can interact with several possible themes (both on- and off-color!) will be especially useful to players trying to make the most out of their picks. Decks will often end up dabbling in several different archetypes, and it can easily be your second or even third theme that provides the key to victory.
Themes emphasized in this Tinkerer’s Cube include:
- White/Blue: flying creatures and blinking
- Blue/Black: discard-and-reanimate and on-hit effects (dealing combat damage to the opponent)
- Black/Red: treasure and sacrificing creatures
- Red/Green: large creatures and fighting
- Green/White: tokens and enchantments
- White/Black: lifegain and +1/+1 counters
- Black/Green: deathtouch and self-mill
- Green/Blue: lands and artifact tokens
- Blue/Red: looting and spells
- Red/White: equipment and graveyard matters
You may be thinking that many of these themes push up against each other and steal from each other’s territory—and you would be right! These themes and the cards that feed into them create a lot of interlocking pieces that can be put to a variety of interesting uses. Each deck will have a unique blend of this, that, and the other. How you put those pieces to use will be the key!
This iteration also includes a learn and lesson package from Strixhaven: School of Mages, allowing players to put even more of their picks to use in each game. The lower raw power level of Tinkerer’s Cube leaves room for learn cards to still make the grade, and their versatility plays directly into the modular, interactive gameplay that this cube is all about. And to better flesh out players’ lesson plans, the cube contains four copies of the mana-fixing lesson card, Environmental Sciences. (Of course, since each draft only uses two-thirds of the cards from the entire cube, you’ll still need to properly prioritize your studies if you want to make sure you have access!)
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Multicolor
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Arni Slays the Troll
Battle for Bretagard
Bruenor Battlehammer
Calix, Destiny’s Hand
Combine Chrysalis
Consign // Oblivion
Creative Outburst
Domri, Anarch of Bolas
Elemental Summoning
Elenda, the Dusk Rose
Elite Guardmage
Empyrean Eagle
Experimental Overload
Fractal Summoning
Indulging Patrician
Inkling Summoning
Izoni, Thousand-Eyed
Kalain, Reclusive Painter
Knight of Autumn
Krydle of Baldur’s Gate
Lazav, the Multifarious
Lorehold Command
Mayhem Devil
Moldervine Reclamation
Nahiri, Heir of the Ancients
Niko Aris
Obsessive Stitcher
Orcus, Prince of Undeath
Pest Summoning
Practical Research
Quintorius, Field Historian
Reconstruct History
Rielle, the Everwise
Rise of Extus
Risen Reef
Samut, the Tested
Savvy Hunter
Shadrix Silverquill
Silumgar’s Command
Skull Prophet
Slaughter-Priest of Mogis
Soulherder
Spirit Summoning
Staggering Insight
Sythis, Harvest’s Hand
Targ Nar, Demon-Fang Gnoll
Thousand-Year Storm
Thunderous Snapper
Tolsimir, Friend to Wolves
Unlicensed Disintegration
Vona, Butcher of Magan
Vraska, Swarm’s Eminence
Wavesifter
Zilortha, Strength Incarnate
Zimone, Quandrix Prodigy
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