Game

Storybook Brawl tries to iterate on what Hearthstone Battlegrounds started

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Throw folktale characters into a card auto battler very transparently inspired by Hearthstone Battlegrounds and you pretty much know exactly what Storybook Brawl is. It’s a somewhat simpler game, with fewer interactions, and an emphasis on long-term strategies over short-term tactical combos. At the start of each round you draft a hero drawn from folk stories, fairy tales, and myths: Someone like Merlin, the Pied Piper, Gepetto, or Loki. Each hero has a unique power, some strong earlier and some later in the fight, others changing entirely how you play and strategize.

The fairy tale theme means a charming suite of art with a lot of whimsical, jovial pieces. I love the dwarf set, with their leader, the vampiric evil princess Snow Wight. There’s jokes and puns both on pop culture and on the source material, all of it a good fit for a game genre that by its nature can’t take itself too seriously.

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