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Steam Deck’s controls look ridiculous, but Valve says the trackpads are good this time

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Valve dropped a bomb on PC gaming this morning by surprise announcing the Steam Deck, a dedicated PC gaming handheld that looks like a chonkier Nintendo Switch. It has a big touchscreen, thumbsticks, and a dock, but it also has some distinctly PC features that Nintendon’t—including two trackpads, some impressive-sounding internal specs, and four glorious grip buttons.

As a Switch owner who wishes there were more reasons to flip that console on, the Steam Deck is pretty exciting. Snap judgment? It’s cool, but also big, significantly wider, and almost twice as heavy as a standard Switch. And what the hell is up with those button placements? My brain says I want one, but my poor hands are already screaming at me.

Starting from the top, that might be the highest up I’ve ever seen face buttons placed on a handheld. The standard ABXY configuration is jammed way up in the top right corner, so close to the edge that the B button appears to slope slightly downward with the rounded edges of the device. The d-pad sits opposite in the upper left, adjacent to the left thumbstick and the sizable “precision” trackpad. It’s an instantly awkward-looking layout compared to the handhelds we’re used to. It’s hard to imagine that gripping those sticks so close to the face buttons will feel perfectly ergonomic, especially with them sitting so high.

steam deck

(Image credit: Valve)

So what’s up with this funky layout? Valve seems to be making room for those dual precision trackpads, both of which have a pretty huge footprint on the front of the device. They could probably go up in the corner where the buttons/sticks are, but it’s notable that they sit right where your thumbs might naturally rest on the Steam Deck.

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