Game

Put an ‘undo’ button in every strategy game

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Old World, 2021’s best new strategy game, borrows its most radical mechanic from Microsoft Word. Hit Ctrl-Z, and you can undo any action. 

Typically this is a function reserved for typos, but developer Mohawk Games gives us the power to turn back time across warfronts, city districts, and rural pastures. Did you send out a battalion of spearmen to the wrong sector and muck up your adjacency bonus? Undo. Did you misread the defense integers and accidentally sacrifice a settler in a profoundly stupid way? Undo. Did you decide your heir was going to study philosophy when, on second thought, maybe he’d be better as a mathematician? Undo. Literally every action in Old World can be immediately rolled back with no consequences. The game will not call you a nincompoop for your tactical blunders, nor will it dock your score of any points at the end of the era for the amassed Ctrl-Zs. In Old World, everybody makes mistakes.

(Image credit: Mohawk Games)

I cannot tell you how revolutionary this feels. I’m a longtime Civilization player, and there have been so many incidents where I absent-mindedly dispatched a worker to an empty farm, only to be struck by the horrifying thought: No, no! I wanted him to build a mine instead! What am I doing! It’s too late. That farmer is stuck plowing a field, reducing the overall efficiency of your game plan by a maddingly imperceptible degree. 

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