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New X-COM book explains the special kind of terror that made the first game a classic

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No series has defined the past and present of turn-based strategy more than XCOM. The Firaxis-made games in the series, XCOM: Enemy Unknown and XCOM 2, are two of the best games of the last decade. The whole series, which dates back to the mid-’90s, is one of PC gaming’s most beloved, even with its history of forcing us to make painful decisions and the questionable third-person shooter spinoffs. 

Monsters in the Dark: The Making of X-COM: UFO Defense is a new book from author David Craddock, which tells the story behind the first game in the series (UFO: Enemy Unknown in the UK) and the early years of creator Julian Gollop.

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