[ad_1]
Large monstrosity, lawful evil
- Armor Class 14 (Natural Armor)
- Hit Points 68 (8d10+24)
- Speed 30 ft., fly 50 ft.
STR | DEX | CON | INT | WIS | CHA |
17 (+3) | 16 (+3) | 17 (+3) | 7 (-2) | 12 (+1) | 8 (-1) |
- Senses Darkvision 60 Ft., passive Perception 11
- Languages Common
- Challenge 3 (700 XP)
- Tail Spike Regrowth. The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.
Actions
- Multiattack. The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
- Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d8 + 3) piercing damage.
- Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d6 + 3) slashing damage.
- Tail Spike. Ranged Weapon Attack: +5 to hit, reach 100/200 ft., one target. Hit: (1d8 + 3) piercing damage.
Traits Description
Tail Spike Regrowth: The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a Long Rest.
Monster Actions
Multiattack: The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Claw: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Tail Spike: Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
[ad_2]