Game

Live service games have set impossible expectations for indie hits like Valheim

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Serpent stew isn’t worth the effort anymore. Blood pudding is ruined. Now I need a spice rack to cook sausages? These aren’t comments left beneath a cooking blog, but a few complaints about Valheim’s revamped food system introduced in the Hearth and Home update.

Hearth and Home changed how food works in Valheim, with most meals now giving a buff primarily to either health or stamina, instead a more even blend of both as they used to. This, in turn, changes how players approach combat, since blocking and parrying is now based on max health, and attacking and movement are based on stamina. Having to choose between a mostly health- or stamina-based approach to combat was intended to give players more options—according to Iron Gate Studios, tank-types could overdose on health while rogue-sorts could focus on stamina.

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