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If the Steam Deck doesn’t run your entire library at launch Valve sees that as ‘a bug’

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An interview with Codeweaver’s James Ramey (on Boiling Steam) suggests that the Steam Deck won’t be able to run all of the games in your Steam library after all. Ramey is in a strong position to have an opinion on the topic, as he’s the president of Codeweavers, which is the driving force behind WINE, a key component of Proton—the layer needed to get your games running on SteamOS.

This appears to be at odds with what Valve already stated in its interview with IGN about the handheld, with Pierre-Loup Griffais saying, “This is the first time we’ve achieved the level of performance that is required to really run the latest generation of games without problems. All the games we wanted to be playable is, really, the entire Steam library. We haven’t really found something we could throw at this device that it couldn’t handle.”

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