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More than two decades after its original release, Final Fantasy VII Remake finally dropped into players’ laps in 2020, allowing them the opportunity to return to the edgy, steampunk underworld that is Midgar. Along with familiar sights, players were greeted with a fresh wave of familiar faces, both friend and foe.
Epic trials and tribulations exist amongst the hostile denizens lurking in the City of Mako, crafting a sequel, Compilation of Final Fantasy VII, both invigorating and challenging for old and new players alike. Whether returning from the original Final Fantasy VII, hailing from one of its spin-offs, or making their debut for the first time, the bosses of Remake bring with them the promise of an ambitious and expanding universe.
10 The Party Doesn’t Begin Until Hell House Arrives
Determined to find a way into the slimy Don Corneo’s bride audition, Cloud and Aerith find themselves duking it out in the Colosseum in order to accumulate enough Gil to fund the latter’s makeover. After emerging victorious, Madam M reveals that the greedy Don decided to tack on one additional match to ensure their worth.
As Cloud and Aerith re-enter the arena, they’re greeted by a house, which the ex-SOLDIER quickly realizes isn’t an ordinary house as it transforms into the infamous Hell House. As an upgrade from its predecessor, the Baba Yaga-like machine is capable of switching elemental properties and launching a barrage of projectiles and devastating physical attacks on the pair.
9 Never Underestimate The Small But Lethal Tonberry
Like Cactuar and Malboro, the small, green humanoid Tonberry has become a mainstay in the Final Fantasy franchise. The brown-cloaked figure makes its return in Remake, appearing as an optional boss that players can encounter, either as a side quest during Chapter 14 or as part of a challenging boss gauntlet in the Shinra Combat Simulator.
While tiny and slow, this little creature only appears amicable with its glowing lantern and chef’s knife. As with most Final Fantasy titles, however, Tonberry actually wields a lethal amount of power with its knife, capable of knocking out a party member in a single blow with any of its attacks.
8 The Specters Of The Past Manifest In Eligor
Players first hear mention about this ethereal horseman through Marlene when she tells Tifa about the “Black Wind” haunting the Train Graveyard in Sector 7, which the latter dismisses as nothing more than rumor. However, when Cloud, Tifa, and Aerith find themselves in the graveyard following their escape from the sewers, things immediately take an ominous turn.
Following the eerie markings of spectral ghosts, Aerith begins to connect with one of the graveyard’s ghosts to better understand the hauntings. Unfortunately, Eligor uses this against her, imprisoning her in a memory of her anguished past. Fortunately, Tifa and Cloud quickly find and free the Cetra from Eligor’s magic, and the three proceed to face off against the supernatural source of the graveyard’s hauntings.
7 Scorpion Sentinel Perfectly Matches An Explosive Opening
Capturing the essence of what made Final Fantasy VII great, the opening of Remake wastes no time throwing players right into the action by opening with the famous bombing of Mako Reactor 1. A cold, apathetic Cloud Strife is starkly juxtaposed with the fiery, impassioned Barret Wallace as the duo wreak havoc on the Shinra personnel guarding the reactor.
Enter Scorpion Sentinel, a giant machine shaped like a scorpion fully equipped with Mark 99 Launchers and a tail fashioned from a laser cannon. Serving as Remake‘s first boss, Scorpion Sentinel introduces players to the seamless multi-phase mechanics that many of Remake‘s bosses boast, championing the high-octane combat that the game has become lauded for.
6 A New Challenge Appears With Weiss The Immaculate
While Remake demands a healthy amount of strategy and skill from the uninitiated, players looking for a challenge can find a slew of high-level combat gauntlets in the hidden Shinra Combat Simulator when replaying Chapter 17, allowing players to face off against superbosses like Malboro and the Pride and Joy Prototype.
Players still unsatisfied with these combat scenarios are now able to find further challenge with Intergrade, Remake‘s Yuffie-centric expansion. Pulling from the 2006 spin-off, Dirge of Cerberus: Final Fantasy VII, a unique, new boss awaits with Weiss, the Immaculate, whose mechanics will challenge players’ mastery over manipulating the stagger gauge.
5 Rufus Shinra Knows How To Make A Fashionable Entrance
The fight against Rufus Shinra is peak Remake, complete with his over-the-top shotguns and trademark white coat and accompanied by his demonic-like canine companion, Darkstar. Appearing out of nowhere, the heir to the Shinra empire makes his grandiose entrance atop the Shinra Building after the party frees themselves from Professor Hojo’s machinations.
Players unfamiliar with Rufus’ mechanics may find themselves quickly frustrated by his impossibly fast maneuvers and counters that will prevent Cloud from landing solid combos on the blond fashionista. Fortunately, taking advantage of Rufus’ need to occasionally reload or casting a healthy dose of sleep will give Strife the ultimate edge in this spectacle of a fight.
4 Things Are Always Taken Up A Notch With Reno And Rude
Players are given a couple of chances to tangle with these “consummate professionals” during the events of Remake. Cloud first encounters the infamous Turks while working as Aerith’s bodyguard following the bombing of Mako Reactor 5 as the two harbor an uncanny interest in the seemingly inconspicuous flower girl.
Separately, these Shinra special force operatives don’t necessarily pose too much of a threat, though Reno can be difficult to hit and Rude packs quite the punch. However, when events escalate and a firefight breaks out on the Sector 7 pillar, the duo make quite the team as they square off against Avalanche in the lead up to the collapse of the plate.
3 Bahamut Is The Summon To Rule Them All
As is tradition with Final Fantasy games, summons continue to play an integral role with the advent of Remake. To call upon these mighty creatures in the midst of battle, players must first obtain their materia by defeating them through the combat simulator Chadley provides. And, among the obtainable summons, Bahamut is undoubtedly the strongest.
Known colloquially across the franchise as “the Dragon King,” Bahamut is no boss to scoff at. His signature attack, Megaflare, is capable of felling the player’s party in a single blow (especially on higher difficulties) should he be allowed to pull it off. To further spice things up, he’s also capable of summoning the fire demon Ifrit to help him in the midst of battle.
2 Dirge Of Cerberus Finds Redemption With Nero The Sable
When the Vincent Valentine-led spin-off Dirge of Cerberus launched in 2006, it was met with a lukewarm response as it failed to capture the spirit of its 1997 predecessor. Square Enix took a substantial risk in recanonizing its events with Remake‘s continuity by including the Deepground leaders Weiss and Nero in Episode INTERmission.
Fortunately, the risk seems to have paid off. Not only is Yuffie and Sonon’s struggle against Nero emphatically creepy, but it quickly becomes apparent that the Wutai ninjas are no match for the former 1st Class SOLDIER-turned Tsviet. While Nero’s role in Intergrade may be small and brief, the ripple effects of his actions are sure to be felt in the sequels to come.
1 There Is No Villain More Iconic Than Sephiroth
There’s no villain in Final Fantasy VII that could possibly trump the One-Winged Angel. No matter where players encounter him – in Final Fantasy, in Kingdom Hearts, in Super Smash Bros., or elsewhere, Sephiroth is simply a force to be reckoned with, and Remake ensures that it gives its iconic antagonist the recognition he deserves.
As Remake‘s final boss, the genetically enhanced 1st Class SOLDIER is a difficult opponent, capable of phasing between elemental properties and launching unblockable attacks with his Aeolian Onslaught. Players who manage to beat him back are treated to new instakill threats including the notorious Heartless Angel. However, Sephiroth saves his most dangerous attack for late in the fight, initiated by a countdown that summons the one and only Meteor.
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