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Earth Elemental – D&D 5th Edition Monster Guide

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Large elemental, neutral

  • Armor Class 17 (Natural Armor)
  • Hit Points 126 (12d10+60)
  • Speed 30 ft., burrow 30 ft.
STR DEX CON INT WIS CHA
20 (+5) 8 (-1) 20 (+5) 5 (-3) 10 (+0) 5 (-3)
  • Vulnerabilities Thunder
  • Damage Resistance Bludgeoning, Piercing, and Slashing From Nonmagical Attacks
  • Damage Immunities Poison
  • Condition Immunities Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious
  • Senses Darkvision 60 Ft., Tremorsense 60 Ft., passive Perception 10
  • Languages Terran
  • Challenge 5 (1,800 XP)
  • Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn’t disturb the material it moves through.
  • Siege Monster. The elemental deals double damage to objects and structures.

Actions


  • Multiattack. The elemental makes two slam attacks.
  • SlamMelee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: (2d8 + 5) bludgeoning damage.

Traits Description

Earth Glide: The elemental can Burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn’t disturb the material it moves through.

Siege Monster: The elemental deals double damage to Objects and structures.

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