Game

Developer returns to game after four decades, discovers and fixes typo so it works

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Harry McCracken is not the name of a Cold War superspy, but a man who is now the tech editor of Fast Company and, in his younger days, a developer of games for Radio Shack’s TRS-80 microcomputer. McCracken recently went back to have a look at his first game, Arctic Adventure, which he wrote when he was 16 around 1980-81—a text adventure inspired by the work of Scott Adams in particular, a pioneering designer of the Adventure series of games for the TRS-80.

As was common in the 80s, Arctic Adventure was distributed in book form. This was The Captain 80 Book of BASIC Adventures: pages of type-it-yourself BASIC code, each entry its own adventure game.



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