TTRPG

Chromatic Cube Comes to MTG Arena

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In Chromatic Cube, be prepared to draft decks with more expensive spells, more colors, and more dreams to live in the newest addition to MTG Arena‘s growing cube offerings! Read on for more event details and the philosophy of this big-mana environment.

Phantom Event

Chromatic Cube is a Phantom event. Cards you draft are not added to your collection.

Event Details

Dates: June 25–July 8

Format: Draft Best-of-One and traditional Best-of-Three

Entry: 4,000 gold or 600 gems

Rewards:

Historic ICRs grant cards from pack releases on MTG Arena. They do not include cards that were released outside of packs (e.g., cards from Historic Anthologies). Historic uncommon ICRs have a 5% upgrade rate to rare. Historic rare ICRs may upgrade to a mythic rare; each rare is twice as likely to be awarded as each mythic rare.

 

The main goal of this cube is to deliver a cube experience unlike Arena Cube or Tinkerer’s Cube. If you’ve followed my exploits elsewhere, on Magic Online I created the Live the Dream Cube. So, I simply applied that cube’s philosophy to MTG Arena and its Historic card pool: lots of big-mana decks and a plethora of crazy interactions to help emulate Commander, all in the context of a cube!

While Arena Cube is a great overall representation of Cube and Magic, and Tinkerer’s Cube involves a great deal of synergistic small pieces to craft a deck with a unique and holistically strong mechanical identity, Chromatic Cube replaces aggressive creatures with mana rocks so we can get to the good stuff: cards that cost more and do more! This is a cube where Alloy Myr makes a great ally, and there’s more to Maskwood Nexus than meets the eye . . .

Some cubes are pure “good stuff,” meaning all the cards are individually powerful, and you take the “best card per pack” in your deck of two or maybe three colors. Other cubes are synergy driven, which means you may draft a deck that is “on rails” and is looking for a very specific piece to complete your linear, sometimes parasitic, puzzle.

This is the dichotomy of Arena Cube and Tinkerer’s Cube. Chromatic Cube lies somewhere in the middle. A lot of the cards are individually good in decks, but there are eleven archetypes for ten color pairs in the game to guide drafters. Not all decks of the same two colors will be the same of course, but if you see an off-the-wall card, you can trust that the cube can support it. And since this is Chromatic Cube, you can bet that there will be enough fixing available to often play more than two colors.

Of course, there are many, many small strategies outside of these eleven archetypes; these are just the loud directions the cube will call out for you to try. Just don’t try too hard to draft an aggressive deck that aims to curve out in the early turns with small creatures. This ain’t that kind of cube.

Let’s just take a look at the ten archetypes, shall we?

White-Blue Tokens

In an unusually aggressive archetype for these two colors, you’ll want to “go-wide” and create a veritable cornucopia of creatures for your opponents to handle. Hint: they won’t be able to. Sure, this strategy is normally green’s territory, but can green cards draw as many cards as blue? Actually, don’t answer that.

Blue-Black Thievery

Sure, your deck might be sweet, but what about your opponent’s? Utilize your opponent’s cards in this controlling archetype to beat them at their own game. Just make sure you’ve got enough removal, as this is the slowest archetype, and you better hope your opponent drafted a good deck! Take all the fun, and give nothing back.

Black-Red Dragons

Dragons! Ramp into Dragons! Destroy creatures that aren’t Dragons! This deck often splashes for Dragons. Dragons are better than the creatures your opponents will play. Make sure you can cast your Dragons by picking up some mana acceleration. And if your Dragons die, reanimate them back to the battlefield. Dragons.

Red-Green Power Matters

Power is powerful. In this deck, you’ll want some mana acceleration, but then you’ll be pumping out creatures that are large and in charge with big numbers in the bottom right of the card. But not only do they hit hard, they also draw cards . . . hard? There’s more payoff than just damage for the discerning Gruul mage in this cube, but still lots of damage.

Green-White Counters

In perhaps the most aggressive archetype in the cube, you’ll be placing fat stacks of counters onto your critters. How tall can a creature get? If each +1/+1 counter is a foot, then you’ll be able to make creatures as tall as Matt Tabak, and almost as fun.

This deck tends to go wide, which blends well with the White-Blue deck. Since this is Chromatic Cube, three-color decks tend to be the norm, so go ahead and dip into blue for some goodies. I won’t mind.

White-Black Legendary

Use legendary creatures and removal spells to lead your ragtag band of heroes (and villains) to victory! Like most strategies in this cube, this can be relatively slow, but this color pair tends to even the odds by killing anything that moves. And if your champions were to be killed in turn, they won’t be dead for long. There are lots of sneaky synergies with everybody’s favorite supertype, and since your opponent’s creatures won’t even have name tags, they’ll have no chance.

Blue-Red Storm

Draft some mana ramp, big spells, and some copy effects, and what do you get? The most fun you can have! There are lots of pieces to this strategy, but if the plan all comes together, you’ll be playing a completely different game than your opponents. Extra turn effects are particularly potent in this cube, so don’t waste any time in taking them.

Black-Green Death

This deck likes things to die: your creatures, your opponent’s creatures, your opponents. While this deck is generally fairly creature heavy, it’s so you can utilize their delicious life force to further your plans of total game domination. In other words, make more mana, play more creatures, and stop your opponent from doing those things. So, for black-green decks, just a regular Tuesday.

Red-White Equipment

Rule number fifteen says a hero is only as good as their weapon. Red-White takes that rule to heart, and you won’t be lacking in steel or sorcery in this archetype. This color combination is both fast and furious, so try to draft the Equipment-loving family first, and then their implements later. Once you play both edges of this double-edged sword of creatures and swords, you’ll have more edges in the game than you’ll know what to do with!

Green-Blue Lands

Every deck should have lands, but this deck should have the most, since that’s how you win! Often in Magic, the player with the most mana wins. And in this cube, that axiom is especially true, so be sure to grab all the land acceleration you can! You’ll most likely be able to splash all the other good cards you see, so you mustn’t be afraid to dream a little bigger, darling.

Five-Color Dream

And finally, we have the bonus eleventh archetype that uses every color we can throw at you. You’ll be the slowest deck, the most eccentric deck, and the deck with the most lands (I hope). What you’ll also be, though, is the deck with the sweetest turns, as you’ll be playing some of the most individually powerful cards in the cube. If you can dream it, you can do it!


Chromatic Cube Card List

Card Name Color
Giant Killer White
Mikaeus, the Lunarch White
Rhys the Redeemed White
Thraben Inspector White
Usher of the Fallen White
Adorned Pouncer White
Bounty Agent White
Charming Prince White
Grateful Apparition White
Hero of Precinct One White
Luminarch Aspirant White
Shaile, Dean of Radiance White
Sram, Senior Edificer White
Elite Spellbinder White
Heliod, Sun-Crowned White
Lurrus of the Dream-Den White
Mentor of the Meek White
Mila, Crafty Companion White
Skyclave Apparition White
Basri’s Lieutenant White
Bishop of Binding White
Emiel the Blessed White
Halvar, God of Battle White
High Sentinels of Arashin White
Leonin Warleader White
Shalai, Voice of Plenty White
Angel of Invention White
Angel of Sanctions White
Cavalier of Dawn White
God-Eternal Oketra White
Lyra Dawnbringer White
Regal Caracal White
Harmonious Archon White
Elesh Norn, Grand Cenobite White
Realm-Cloaked Giant White
Basri Ket White
Elspeth, Sun’s Nemesis White
Ephemerate White
Raise the Alarm White
Unbreakable Formation White
Response // Resurgence White
Warrant // Warden White
Finale of Glory White
Release the Dogs White
Sram’s Expertise White
Starnheim Unleashed White
Urza’s Ruinous Blast White
Ancestral Blade White
Maul of the Skyclaves White
The Circle of Loyalty White
Banishing Light White
History of Benalia White
Anointed Procession White
Cast Out White
Faith’s Fetters White
Felidar Retreat White
On Serra’s Wings White
Cathars’ Crusade White
Divine Visitation White
Elspeth Conquers Death White
Fae of Wishes Blue
Ghostly Pilferer Blue
Tetsuko Umezawa, Fugitive Blue
Thieving Skydiver Blue
Alirios, Enraptured Blue
Barrin, Tolarian Archmage Blue
Champion of Wits Blue
Cosima, God of the Voyage Blue
Glasspool Mimic Blue
Nadir Kraken Blue
Vizier of Tumbling Sands Blue
Crafty Cutpurse Blue
Murmuring Mystic Blue
Orvar, the All-Form Blue
Spark Double Blue
Talrand, Sky Summoner Blue
Vizier of Many Faces Blue
Whirler Rogue Blue
Alrund, God of the Cosmos Blue
Cavalier of Gales Blue
Djinn of Wishes Blue
Mesmerizing Benthid Blue
Omnispell Adept Blue
Voracious Greatshark Blue
Yorion, Sky Nomad Blue
Dream Eater Blue
Scholar of the Lost Trove Blue
Kiora, Behemoth Beckoner Blue
Rowan, Scholar of Sparks Blue
Saheeli, Sublime Artificer Blue
Kasmina, Enigmatic Mentor Blue
Mystic Reflection Blue
Resculpt Blue
Thassa’s Intervention Blue
Hornswoggle Blue
Supreme Will Blue
Whirlwind Denial Blue
Crush Dissent Blue
Spell Swindle Blue
Commence the Endgame Blue
Sublime Epiphany Blue
Nexus of Fate Blue
Commit // Memory Blue
Multiple Choice Blue
Callous Dismissal Blue
Chart a Course Blue
Discovery // Dispersal Blue
Quasiduplicate Blue
Inscription of Insight Blue
Mythos of Illuna Blue
Talrand’s Invocation Blue
Baral’s Expertise Blue
Karn’s Temporal Sundering Blue
Alrund’s Epiphany Blue
Midnight Clock Blue
Search for Azcanta Blue
Reconnaissance Mission Blue
The Mirari Conjecture Blue
In Bolas’s Clutches Blue
Shark Typhoon Blue
Valentin, Dean of the Vein Black
Blood Artist Black
Brain Maggot Black
Fiend Artisan Black
Glint-Sleeve Siphoner Black
Kitesail Freebooter Black
Mire Triton Black
Nullpriest of Oblivion Black
Blex, Vexing Pest Black
Callous Bloodmage Black
Doomed Necromancer Black
Isareth the Awakener Black
Midnight Reaper Black
Murderous Rider Black
Plaguecrafter Black
Sedgemoor Witch Black
Selfless Glyphweaver Black
Varragoth, Bloodsky Sire Black
Woe Strider Black
Yahenni, Undying Partisan Black
Eradicator Valkyrie Black
Erebos, Bleak-Hearted Black
Gonti, Lord of Luxury Black
Kels, Fight Fixer Black
Nightmare Shepherd Black
Rankle, Master of Pranks Black
Ravenous Chupacabra Black
Cavalier of Night Black
Doom Whisperer Black
Ghoulcaller Gisa Black
Gravebreaker Lamia Black
Syr Konrad, the Grim Black
Tergrid, God of Fright Black
Gyruda, Doom of Depths Black
Massacre Wurm Black
Noxious Gearhulk Black
Sheoldred, Whispering One Black
Vraska, Swarm’s Eminence Black
Liliana, Death’s Majesty Black
Liliana, Dreadhorde General Black
Erebos’s Intervention Black
Heartless Act Black
Mythos of Nethroi Black
Eat to Extinction Black
Price of Fame Black
Vraska’s Contempt Black
Innocent Blood Black
Agonizing Remorse Black
Chainer’s Edict Black
Feed the Swarm Black
Finale of Eternity Black
Blood for Bones Black
Extinction Event Black
Crux of Fate Black
Unburial Rites Black
Yawgmoth’s Vile Offering Black
Thwart the Grave Black
Never // Return Black
Dreadhorde Invasion Black
Phyrexian Arena Black
The Eldest Reborn Black
Dire Fleet Daredevil Red
Dragonkin Berserker Red
Earthshaker Khenra Red
Magda, Brazen Outlaw Red
Magmatic Channeler Red
Plargg, Dean of Chaos Red
Robber of the Rich Red
Arni Brokenbrow Red
Birgi, God of Storytelling Red
Bonecrusher Giant Red
Captain Lannery Storm Red
Combat Celebrant Red
Gadrak, the Crown-Scourge Red
Grinning Ignus Red
Krenko, Tin Street Kingpin Red
Sin Prodder Red
Captivating Crew Red
Efreet Flamepainter Red
Leyline Tyrant Red
Neheb, Dreadhorde Champion Red
Opportunistic Dragon Red
Toralf, God of Fury Red
Brash Taunter Red
Cavalier of Flame Red
Goldspan Dragon Red
Ilharg, the Raze-Boar Red
Jegantha, the Wellspring Red
Obosh, the Preypiercer Red
Terror of the Peaks Red
Urabrask the Hidden Red
Combustible Gearhulk Red
Etali, Primal Storm Red
Drakuseth, Maw of Flames Red
Sarkhan, Fireblood Red
Lukka, Coppercoat Outcast Red
Sarkhan the Masterless Red
Lightning Bolt Red
Abrade Red
Electrodominance Red
Fire Prophecy Red
Kazuul’s Fury Red
Spit Flame Red
Faithless Looting Red
Purphoros’s Intervention Red
Crackle with Power Red
Shatterskull Smashing Red
Fight with Fire Red
Seize the Spoils Red
Cut // Ribbons Red
Mizzix’s Mastery Red
Hour of Devastation Red
Star of Extinction Red
Crystal Slipper Red
Mask of Immolation Red
Scavenged Blade Red
Dwarven Hammer Red
Embercleave Red
Fires of Invention Red
Sarkhan’s Unsealing Red
Double Vision Red
Fiery Emancipation Red
Gilded Goose Green
Llanowar Elves Green
Pelt Collector Green
Swarm Shambler Green
Dragonsguard Elite Green
Dryad Greenseeker Green
Fauna Shaman Green
Ilysian Caryatid Green
Incubation Druid Green
Lotus Cobra Green
Scavenging Ooze Green
Voracious Hydra Green
Wildborn Preserver Green
Augmenter Pugilist Green
Beanstalk Giant Green
Dryad of the Ilysian Grove Green
Evolution Sage Green
Fertilid Green
Jadelight Ranger Green
Kianne, Dean of Substance Green
Llanowar Visionary Green
Oran-Rief Ooze Green
Reclamation Sage Green
Rishkar, Peema Renegade Green
Selvala, Heart of the Wilds Green
Beast Whisperer Green
Bristling Hydra Green
Canopy Tactician Green
Champion of Rhonas Green
Neyith of the Dire Hunt Green
Oracle of Mul Daya Green
Vizier of the Menagerie Green
Ashaya, Soul of the Wild Green
Biogenic Ooze Green
Cavalier of Thorns Green
God-Eternal Rhonas Green
Keruga, the Macrosage Green
Verdurous Gearhulk Green
Kogla, the Titan Ape Green
Ulvenwald Hydra Green
Vorinclex, Monstrous Raider Green
Nyxbloom Ancient Green
End-Raze Forerunners Green
Tyvar Kell Green
Nissa, Vital Force Green
Vivien, Monsters’ Advocate Green
Inscription of Abundance Green
Ram Through Green
Primal Might Green
Emergent Sequence Green
Explore Green
Finale of Devastation Green
Regrowth Green
Scale the Heights Green
Planewide Celebration Green
Find // Finality Green
Lifecrafter’s Bestiary Green
The Great Henge Green
In Search of Greatness Green
The First Iroan Games Green
Guardian Project Green
Temmet, Vizier of Naktamun Multicolor
Dovin, Grand Arbiter Multicolor
Niko Aris Multicolor
The Raven’s Warning Multicolor
Aven Wind Guide Multicolor
Ojutai’s Command Multicolor
Cloudblazer Multicolor
Banish into Fable Multicolor
Depose // Deploy Multicolor
Thief of Sanity Multicolor
Atris, Oracle of Half-Truths Multicolor
Etrata, the Silencer Multicolor
Hostage Taker Multicolor
Ashiok, Nightmare Muse Multicolor
Enter the God-Eternals Multicolor
Silumgar’s Command Multicolor
Zareth San, the Trickster Multicolor
Angrath’s Rampage Multicolor
Rix Maadi Reveler Multicolor
Valki, God of Lies Multicolor
Kolaghan’s Command Multicolor
Immersturm Predator Multicolor
Angrath, the Flame-Chained Multicolor
Rakdos, the Showstopper Multicolor
Bladewing the Risen Multicolor
Domri, Anarch of Bolas Multicolor
Radha, Heart of Keld Multicolor
Svella, Ice Shaper Multicolor
Escape to the Wilds Multicolor
Nikya of the Old Ways Multicolor
Samut, Voice of Dissent Multicolor
Zilortha, Strength Incarnate Multicolor
Ravager Wurm Multicolor
Conclave Mentor Multicolor
Dromoka’s Command Multicolor
Faeburrow Elder Multicolor
Knight of Autumn Multicolor
Ajani, the Greathearted Multicolor
Captain Sisay Multicolor
Mirari’s Wake Multicolor
Trostani Discordant Multicolor
Hamza, Guardian of Arashin Multicolor
Assure // Assemble Multicolor
Killian, Ink Duelist Multicolor
Aryel, Knight of Windgrace Multicolor
Teysa Karlov Multicolor
Arvad the Cursed Multicolor
Kaya the Inexorable Multicolor
Shadrix Silverquill Multicolor
Athreos, Shroud-Veiled Multicolor
Primevals’ Glorious Rebirth Multicolor
Electrolyze Multicolor
Prismari Command Multicolor
Rootha, Mercurial Artist Multicolor
Galazeth Prismari Multicolor
Jhoira, Weatherlight Captain Multicolor
Ral, Storm Conduit Multicolor
Ral’s Outburst Multicolor
Expansion // Explosion Multicolor
Magma Opus Multicolor
Deadly Brew Multicolor
Rushed Rebirth Multicolor
Grakmaw, Skyclave Ravager Multicolor
Leyline Prowler Multicolor
Binding the Old Gods Multicolor
Poison-Tip Archer Multicolor
Polukranos, Unchained Multicolor
Vraska, Golgari Queen Multicolor
The Gitrog Monster Multicolor
Beledros Witherbloom Multicolor
Koll, the Forgemaster Multicolor
Rip Apart Multicolor
Swiftblade Vindicator Multicolor
Akiri, Fearless Voyager Multicolor
Forging the Tyrite Sword Multicolor
Venerable Warsinger Multicolor
Nahiri, Heir of the Ancients Multicolor
Winota, Joiner of Forces Multicolor
Lorehold Command Multicolor
Velomachus Lorehold Multicolor
Growth Spiral Multicolor
Kinnan, Bonder Prodigy Multicolor
Nissa, Steward of Elements Multicolor
Zimone, Quandrix Prodigy Multicolor
Uro, Titan of Nature’s Wrath Multicolor
Eureka Moment Multicolor
Quandrix Cultivator Multicolor
Rashmi, Eternities Crafter Multicolor
Tatyova, Benthic Druid Multicolor
Chulane, Teller of Tales Multicolor
Alela, Artful Provocateur Multicolor
Nicol Bolas, the Ravager Multicolor
Nicol Bolas, Dragon-God Multicolor
Nicol Bolas, God-Pharaoh Multicolor
Korvold, Fae-Cursed King Multicolor
Vaevictis Asmadi, the Dire Multicolor
Rienne, Angel of Rebirth Multicolor
Zacama, Primal Calamity Multicolor
Extus, Oriq Overlord Multicolor
Snapdax, Apex of the Hunt Multicolor
Syr Gwyn, Hero of Ashvale Multicolor
Ruinous Ultimatum Multicolor
Omnath, Locus of the Roil Multicolor
Illuna, Apex of Wishes Multicolor
Genesis Ultimatum Multicolor
Nethroi, Apex of Death Multicolor
Eerie Ultimatum Multicolor
Kykar, Wind’s Fury Multicolor
Inspired Ultimatum Multicolor
Titans’ Nest Multicolor
Yarok, the Desecrated Multicolor
Muldrotha, the Gravetide Multicolor
Omnath, Locus of Creation Multicolor
Path to the World Tree Multicolor
Codie, Vociferous Codex Multicolor
Esika, God of the Tree Multicolor
Golos, Tireless Pilgrim Multicolor
Kenrith, the Returned King Multicolor
Maelstrom Archangel Multicolor
Niv-Mizzet Reborn Multicolor
Tazri, Beacon of Unity Multicolor
Chamber Sentry Colorless
Stonecoil Serpent Colorless
Alloy Myr Colorless
Farfinder Colorless
Palladium Myr Colorless
Scuttlemutt Colorless
Skittering Surveyor Colorless
Myriad Construct Colorless
Solemn Simulacrum Colorless
Platinum Angel Colorless
Karn, Scion of Urza Colorless
Ugin, the Ineffable Colorless
Tezzeret’s Gambit Colorless
Mascot Exhibition Colorless
Mox Amber Colorless
Animation Module Colorless
Bonesplitter Colorless
Shadowspear Colorless
Zephyr Boots Colorless
Azor’s Gateway Colorless
Blackblade Reforged Colorless
Coldsteel Heart Colorless
Dowsing Dagger Colorless
Goldvein Pick Colorless
Guardian Idol Colorless
Mazemind Tome Colorless
Mind Stone Colorless
Treasure Map Colorless
Chromatic Lantern Colorless
Cultivator’s Caravan Colorless
Dragon’s Hoard Colorless
Heraldic Banner Colorless
Letter of Acceptance Colorless
Mirage Mirror Colorless
Replicating Ring Colorless
Sigiled Sword of Valeron Colorless
Skyclave Relic Colorless
Firemind Vessel Colorless
Hedron Archive Colorless
Lithoform Engine Colorless
Maskwood Nexus Colorless
Gilded Lotus Colorless
Tome of the Guildpact Colorless
The Immortal Sun Colorless
Chromatic Orrery Colorless
God-Pharaoh’s Gift Colorless
Glacial Fortress Land
Hallowed Fountain Land
Hengegate Pathway Land
Irrigated Farmland Land
Temple of Enlightenment Land
Clearwater Pathway Land
Drowned Catacomb Land
Fetid Pools Land
Temple of Deceit Land
Watery Grave Land
Blightstep Pathway Land
Blood Crypt Land
Canyon Slough Land
Dragonskull Summit Land
Temple of Malice Land
Cragcrown Pathway Land
Rootbound Crag Land
Sheltered Thicket Land
Stomping Ground Land
Temple of Abandon Land
Branchloft Pathway Land
Scattered Groves Land
Sunpetal Grove Land
Temple Garden Land
Temple of Plenty Land
Brightclimb Pathway Land
Concealed Courtyard Land
Godless Shrine Land
Isolated Chapel Land
Shineshadow Snarl Land
Frostboil Snarl Land
Riverglide Pathway Land
Spirebluff Canal Land
Steam Vents Land
Sulfur Falls Land
Blooming Marsh Land
Darkbore Pathway Land
Necroblossom Snarl Land
Overgrown Tomb Land
Woodland Cemetery Land
Clifftop Retreat Land
Furycalm Snarl Land
Inspiring Vantage Land
Needleverge Pathway Land
Sacred Foundry Land
Barkchannel Pathway Land
Botanical Sanctum Land
Breeding Pool Land
Hinterland Harbor Land
Vineglimmer Snarl Land
Savai Triome Land
Ketria Triome Land
Indatha Triome Land
Raugrin Triome Land
Zagoth Triome Land
The World Tree Land
Evolving Wilds Land
Fabled Passage Land
Field of the Dead Land
Guildmages’ Forum Land
Hall of Oracles Land
Lotus Field Land
Mirrodin’s Core Land
Shimmerdrift Vale Land
Terramorphic Expanse Land
Thriving Bluff Land
Thriving Grove Land
Thriving Heath Land
Thriving Isle Land
Thriving Moor Land

I hope this has given you a brief insight into the machinations this cube can assemble and some of my thought processes. I truly love designing Magic cards, cubes, and experiences for you all to play and hope this brings you some joy.

Magic creates amazing stories, but none more powerful than the journey of meeting new friends through it. So, safely join a friend and get ready to draft the most colorful experience MTG Arena can offer, and you can let me know what you think of Chromatic Cube on Twitter @J_Beleren.

I’ll see you in the queues!

David McDarby
@J_Beleren on Twitter
@Linuka on Twitch



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