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From one of gaming’s biggest myths to being the last of his kind, Bigfoot’s made some sizable footprints throughout Rockstar’s open-world history.
The Grand Theft Auto series has a history of having some of the craziest myths and secrets out there, with an incredibly dedicated myth-hunting community always ready to dig through Rockstar’s massive open-worlds. Really, all Rockstar’s games tend to have some pretty wild secrets, with many recent releases almost designing these secrets specifically for the myth-hunters. This whole wild history of UFOs, jetpacks and serial killers started with GTA: San Andreas and the community’s famous hunt for Bigfoot.
After the San Andreas Bigfoot rumor took the internet by storm, Rockstar not only kept the rumor going for quite some time but would also reference Bigfoot in other games. For the record, Bigfoot is nowhere to be found in GTA: San Andreas without the use of mods. Fans would be teased by the studio for quite some time, though Bigfoot would eventually find its way into two different Rockstar games, with each appearance being its own unique kind of wild.
Bigfoot is one of the earliest known Grand Theft Auto myths to ever surface, with early reports claiming that the earliest version of the game did indeed have Bigfoot. Supposedly, the cryptid was removed after San Andreas was re-released and patched following the Hot Coffee mod scandal. Given how difficult it was to track down a copy of the game from before this patch, there wasn’t really a way for players to investigate these claims back in 2005. Due to how quickly these rumors spread, modders began to add Bigfoot into San Andreas themselves. Many of these mods were also used for hoax videos where players claimed to have seen Bigfoot in-game. In a fairly ironic parallel to real life, most of the supposed footage or screenshots were far too blurry and low-quality to actually verify if the player had actually seen Bigfoot or was fabricating footage.
Rockstar employees began to talk about the Bigfoot rumors, though Rockstar co-founder Terry Donovan was quick to say in a 2005 interview that Bigfoot was not in San Andreas. One developer supposedly even stated that there was “something in the woods” that wasn’t Bigfoot, though the exact quote appears to have either been fake or has since been lost to time. Rumors would continue into the next Grand Theft Auto game, GTA IV. Known as The Bigfoot of Bohan, some players were convinced that Bigfoot could be found in the concrete jungle of Liberty City. This lesser-known rumor was far easier for players to debunk due to the prevalence of data mining and a lack of hoax videos or mods complicating potential evidence. Bigfoot isn’t in GTA IV, though fans wouldn’t have to wait much longer to see the San Andreas hunt pay off.
Bigfoot’s next mark on a Rockstar game would be in the mystery-packed Red Dead Redemption, where the creature would actually make a physical appearance in the Undead Nightmare DLC. The mission, known as “Birth of the Conservation Movement,” would even have John Marston talk with a Bigfoot, who claims to be the last of his kind. Players could also encounter the creature in the Tall Trees area. Killing the creation awards players the “Six Years in the Making” achievement, referencing how long it had been since San Andreas.
Undead Nightmare seemed to put one of gaming’s biggest mysteries to rest, with Rockstar finally meeting fans’ requests by adding Bigfoot to one of their games. Despite this, however, rumors of Bigfoot’s existence in multiple other Rockstar titles still ran wild. When it was revealed that GTA V would be taking players back to the San Andreas area, speculation as to whether Bigfoot would appear only grew.
For a while, it seemed as though GTA V would be another San Andreas situation, where fans would dedicate themselves to finding something that just wasn’t in the game. That was until eagle-eyed players discovered a curious Bigfoot-shaped nearby Cassidy Creek during the mission “Predator.” There was also the special mission that unlocked once players 100%-ed the game. “Last One,” mimics the Red Dead Redemption mission, though the Bigfoot players discover turns out to be a man in a costume.
Rockstar wasn’t quite done yet, however, and decided to give the legendary myth one finally send-off in the PS4, Xbox One and PC version of GTA V. Players who had completed the entire game found every peyote plant and had beat the “Last One” mission would begin to find golden peyote plants scattered around Los Santos as specific times. Consuming these golden peyotes in a specific order and defeating a werewolf in a fistfight would unlock Bigfoot as a playable character in GTA V‘s Director’s Mode, putting this legendary myth to rest in a fittingly wild way.
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