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Ubisoft is currently recruiting for game development positions based in Australia, suggesting the founding of a new—and yet to be formally announced—Sydney-based studio. Ubisoft already has a Sydney-based office focused on servicing the Australian market, but until now it hasn’t been involved in game development.
The roles are wide ranging, but based on job descriptions the studio will be a “AAA game team” in collaboration with Ubisoft San Francisco (responsible for Rocksmith and the South Park games). For the level design role, “multiplayer map design experience” is a plus, while the environment artist role will focus on “full maps creation on a multiplayer game in a realistic setting.”
In San Francisco, Ubisoft is currently seeking a lead game designer for a “new multiplatform project” requiring previous experience on “AAA titles” and multiplayer design for PC or console games.
I’ve reached out to Ubisoft Australia for comment, but have yet to hear back—I’ll update if I do. Whatever the case, Ubisoft does a lot of cross-continent collaboration on its games, with 14 studios lending Ubisoft Montreal a hand on Assassin’s Creed Valhalla. The newly announced Assassin’s Creed Infinity will be the first jointly developed by the series’ main studios, Ubisoft Quebec and Montreal.
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