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An ongoing topic in consumer electronics over recent months has been the challenges in manufacturing, specifically due to issues obtaining key materials for producing chips and components.
It’s affected game consoles along with various other products – for example Sony and Microsoft have both struggled to keep up with demand for PlayStation 5 and Xbox Series X|S. As for Nintendo, it made clear in its annual financial report that it believes it can source the resources it needs for manufacturing, but that there is still uncertainty that it’ll fully keep up with demand for Switch.
One major company in the technology manufacturing industry, Toshiba, has now outlined that it expects supply issues to run well into next year. As reported by Bloomberg Takeshi Kamebuchi, a ‘director in charge of semiconductors at one of the company’s units’, highlighted that its video game customers are among those most concerned about the issues.
We consider which customer faces the most severe situation, such as the risk of the whole production line halting or the business getting obliterated without the supply of chips. Game console makers are among the customers making the strongest demands and I’m sincerely sorry for their frustration as none of them have a 100% satisfaction.
In terms of which parts Nintendo uses from Toshiba, this ifixit teardown of a launch model highlights that the 32GB of internal memory in the system is sourced from the company. Of course manufacturing and parts used continually evolve, but Toshiba’s warnings point to the wider ongoing issues in consumer technology manufacturing.
Naturally game companies will be pushing hard to get as many systems in stores as possible as the Holiday season approaches. However, getting hold of shiny new devices may still prove difficult in the coming months.
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