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Revisiting the outrageous lore of World of Warcraft: The Burning Crusade

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Why I love

PC Gamer magazine

(Image credit: Future)

 This article first appeared in PC Gamer magazine issue 360 in September 2021, as part of our ‘Why I Love’ series. Every month we talk about our favourite characters, mechanics, moments, and concepts in games—and explain why we adore them so much.  

There was a time when Warcraft’s story and lore wasn’t etched in stone like it is today. Long before Blizzard published the three-volume Warcraft Chronicle—which spells out the origin story of the in-game universe with biblical grandeur—all we had to go on was quest text, cutscenes, and the Warcraft III user manual. And those mediums suited Warcraft’s story just fine because there wasn’t all that much to know. Humans and orcs hated one another, and Night Elves were at war with an army of demons led by a bad guy known as Sargeras.

For the first years of World of Warcraft’s life, the MMO was largely invested in fleshing out the world of Azeroth. Players ventured across dozens of zones, learning about different cultures and histories while also rubbing shoulders with more exciting elements like the different dragon broods. It was all entrenched in generic fantasy. And then World of Warcraft’s first expansion launched and players stepped through the Dark Portal and into a world that, by comparison, was batshit crazy.

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