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Five Nights at Freddy’s made waves in the horror game genre the moment it was released all the way back in 2014. When it first landed on the scene, the game was praised for its innovative scares and heart-pounding tension & atmosphere. The series has now seen countless sequels, spin-offs, novel adaptations, upcoming movies, and more Hot Topic merchandise than any one person can afford. It’s hitting the point now where FNAF feels all too familiar for most players, losing a lot of its initial punch.
Five Nights at Freddy’s: Security Breach, the next entry in the long-running killer animatronic series, promises to bring the brand into a new era. This will be the first game since Help Wanted in 2019. Seven years in, it remains to be seen if FNAF can change up its formula and show it still has something for old and new players alike. Or is this entry just going to be a tired jumpscare fest like the rest of them?
10 Revitalize: First-Person 3D Horror
Making a similar jump as Resident Evil 7 did, Security Breach promises to be a fully 3D adventure. This will be the first in the game players are given permission to walk around and explore the location. In previous games, they have been restrained to their desk chair.
Hopefully, this provides the game with new opportunities for scares, along with more places to explore and more horrors to see. It’s much different when gamers can actually run away from the killer animatronic than just be a sitting duck the entire game.
9 Probably Won’t: VR Is Still Not An Accessible Medium For Many
The game is being marketed as a VR adventure. However, most gamers are going to miss out on this purely for the fact that VR is still not commonplace. Now, that being said, it’s better than it was several years ago, but it still lacks the large-scale reach it needs.
If anything, it’s more of a gimmick, a special feature for those who can afford to try it. For most, this is just going to be a regular first-person experience. This, in turn, might hurt the game’s overall feel ultimately reducing some of the intended scares.
8 Revitalize: A Female Protagonist
Security Breach will have the first female protagonist of any of the games. This is a major shift— considering there have been seven games thus far and none of the security guards have been women is shocking.
Will this make much of a difference to the game? It remains to be seen, but undoubtedly it’s a step in the right direction for the franchise. It’s nice to know that women too can be stalked and attacked by pizza animatronics.
7 Probably Won’t: Same Old Jumpscares
Jumpscares are effective in the moment, but they don’t truly get under the skin like the best horror game frights do. They should linger with the player and provide terror in more ways. FNAF admittedly does do this, in large part thanks to the counter play against that clock slowly ticking to six A.M.
However, the FNAF series is often just cheap thrills. Jumpscare, retry, repeat ad nauseum. It’s not actually accomplishing much horror out of this loop. It’s a game made for streamers to overreact to, not to truly scare people. Likely, the new entry will also fall into this trap of jumpscare horror as well.
6 Revitalize: New Lore
FNAF succeeds most on its lore and Easter eggs. Every game sees an onslaught of videos getting released on YouTube dissecting every bit of code in the programming. And after seven games of murders and body parts inside animatronics, there is plenty of it. The new game, thanks in part to being first-person, is likely going to have even more hidden lore waiting for gamers inside.
Maybe something will be revealed that will completely change gamers’ perspective on what is known so far. Or better yet, maybe a new chapter in the FNAF saga will be revealed with new characters and horrific stories to discover.
5 Probably Won’t: Likely Confusing Lore For Newbies
More likely than not, any new lore is bound to get confusing. The issue with vague lore-filled game franchises like this, especially one like FNAF that has been running so long, is that the lore gets more and more convoluted.
With each game, we find out this person was this. Who actually did this. And that Easter egg in the first game, oh yeah, that’s this now and actually means this. The lore of FNAF needs a good straightening out, but likely, this game will add more questions than answers to the pile.
4 Revitalize: Not Made By Scott Cawthon
Scott Cawthon made a large majority of the FNAF games, sometimes almost entirely alone. This is one of the first he will not have as much of a role in, more so taking a “consultation” role than anything. This comes following his retirement from gaming in order to have more time with his family and children— which it must be noted just so happened to come shortly after it was revealed that he had made contributions to Donald Trump’s re-election campaign, leading to backlash from many FNAF fans.
With Cawthon now mostly out of the picture, the developers are freer to explore new and original ideas. The art outlives its creator and might become something new.
3 Probably Won’t: Not Made By Scott Cawthon
Of course, not having Scott Cawthon on board can easily backfire. Without his vision for the games, the series can easily devolve into cheap “copy and paste” entries without its original guiding hand to introduce new ideas.
However, they still managed to introduce new mechanics and lore with each entry allowing the game to grow in scale without losing sight of what made the original great. To now lose its creator, it’s likely the game may become another “generic yearly horror title” that will make it lose its luster very quickly.
2 Revitalize: Improved Graphics
The graphics in the new game look stunning, with a crisp neon yet also decayed stylization that is a breath of fresh air in the game. And 3D ray tracing suits the game well. The trailers alone show a FNAF entry like gamers has not yet seen.
It’s clear there are some brilliant things in the graphics and gameplay department going on. If all goes well, we should get not only a scary game but a beautifully designed one as well.
1 Probably Won’t: Too Big For Its Britches?
The worry of course is that FNAF succeeds in its simplicity and Security Breach might be too ambitious. Can the horror of FNAF remain even when the series dips into 3D? If gamers can free-roam, does that take away the horror? These are questions that fans worry about.
The game looks great, but can the game balance an entirely new gameplay formula or will it fall flat? The 2D versions are tried and tested, while free-roam adds endless complicating factors. The only thing gamers can do is wait for December 16th and hope this entry is really worth the hype.
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